New Adventures in Sound Art (NAISA) is a non-profit organization that presents performances and installations spanning the entire spectrum of electroacoustic and experimental sound art. Through workshops, lectures, and demonstrations that teach a new perception of sound, New Adventures in Sound Art offers the opportunity to educate artists and audiences both locally and abroad.
Games in Sound - A Soundhackers Meetup
Nov , 2016• 8:00PM
Nov , 2016 • 1:00PM - 5:00PM Electric Perfume on Google Maps. Link opens in a seperate tab or window. • 805 Danforth Ave, Toronto Price: $30 General, $20 for one day
An evening and afternoon special session of the monthly Soundhackers meetup series is co-curated on this occasion with Daniele Hopkins of Electric Perfume. The two part event features artist panels, installations and performances which explore game audio from the perspective of experimental music and sound art. What are the overlaps between interactive media art and game sound design? What are the tools of one that are or can be modified for use in the other? How have artists navigated between the two practices?
November 25 Performances
This performance will cross many artistic and stylistic boundaries to reveal the many overlaps with other art forms and genres.
Myo Improv by Dispersion Lab
Doug Van Nort, the Canada Research Chair at York University and distinguished electroacoustic sound artist, as started the Dispersion Lab, which is a studio and a live ensemble comprised of graduate and undergraduate students as well as artists from the local community. They explore telematic performance, improvisation, laptop performance and gestural conducting in among their prolific artistic activities. Include in this performance are Ian Jarvis and Michael Palumbo.
EngineBaroque by Luis Hernandez
EngineBaroque is a live electro-acoustic performance. Luis controls a custom-made 3d environment --a digital extrapolation of Kurt Schwitter's Merzbau, imbued with locative sounds. As he navigates this artificial architecture, he samples sounds in the environment, manipulating them in real-time with tape machines and samplers, creating a live electro-acoustic space located somewhere between the physical and digital world.
Hypergame by Andrew Shenkman
Prepare your body for the game-story-musical event of a lifetime! Inspired by tabletop RPGs, improv comedy and rock & roll, Hypergame Storytime: The Musical invites the audience to take their rightful place as the star of an intergalactic, time travelling, life afirming odyssey about the power of the human spirit and butts probably, whatever, just trust us. What is it? What isn’t it! It’s all your favourite activities and interests smushed together with healthy dose of awkwardness, imagination and friendship.
November 26 Artist Panel
Composing Music for Games by Luis Hernandez and Maggie McLean
What kind of new musical structures and composing strategies are unique to the game context? What can be applied to other musical contexts?
Creative Tools and Techniques in common between Game Audio and Experimental Music by Matthew Miller and Kyle Duffield
How can the two areas draw form each other to find new possibilities?
VR Soundscapes by Nicole Del Medico and Hector Centeno
Will the new VR tools provide new modes of experiencing soundscapes and constructing narratives?
About New Adventures In Sound Art
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805 Danforth Ave.
Toronto Ontario, Canada
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